Today we’re re-launching the Haste podcast, of course with a few changes pending yesterday’s news. Micah will no longer be a part of the show, but I’m currently in the works of setting up my new co-host. The format of the show may undergo a few tweaks and changes but nothing too major. In the meantime I’ll be doing interviews and news blurbs as usual until we get back to a 100% regular structure and release schedule.
It’s good to be back!
An Overdue Apology
Dear Obsidian Portal Community,
I know that over the past few months a good number of you have really been wondering what is going on behind the curtains over here. There’s been a lot of silence, and for that I sincerely apologize. There are very few times when I feel as if words completely elude me, anyone who listens to Haste knows this already, yet they have for some time now. That being said, also know that I’m intimately aware that silence can do more harm than even the worst of words.
Better Late Than Never!
We know the post is a little bit overdue but we’re getting things back on track here and what better way than to get a big announcement out of the way. There were a ton of great campaigns in 2014 and running this every year it seems to get harder and harder to pick just one campaign to root for!
Another Great Year of Gaming!
It’s that time again! Start casting your votes for who should win the title of Campaign of the Year for 2014. Our winner will not only receive the prestige of the title itself, but a gilded trophy filled with dice!
Today we’re joined by Sean Patrick Fannon to talk to him about his epic fantasy world of Shaintar. Shaintar is a campaign setting and standalone game that uses the Savage Worlds ruleset.
We’ve been meaning to pick Sean’s brain for quite some time now and since we’re so long overdue we’ve got a bigger than normal review split up into two parts. Herein is the first part. Sit back and enjoy, and be sure to go and check out Shaintar when you’re done reading!