Author Archives: Micah
Tonight we deployed a new feature for Ascendant campaigns, the ability to add custom CSS rules that are applied campaign-wide. In addition, we did an overhaul of much of the HTML on the site to make theming much easier. We’ve added divs, standardized some naming, and generally cleaned things up.
However! This means that if you’ve extensively styled and themed your campaign already, you may have some issues and pages may not look exactly right. We apologize for the inconvenience, but we wanted to make sure that anyone embarking on creating a theme for their campaign would start off on the right foot. Some of the old markup was not as clean as it should have been and we decided now was the best time to fix it.
Things have been a little slow lately in terms of feature releases, so I thought I’d pull the curtain back a little and give some insight into what we’re doing. We’re not just sitting here! Note: Some of the stuff below is fairly technical, but don’t be worried if you don’t understand it. You don’t need to understand any of this to actually use Obsidian Portal.
Have you ever had a player edit a page and you’re not sure what they changed? Or, you moved one little thing around and suddenly all your pretty formatting is gone. Unfortunately, you just cannot remember what you changed! So, you spend hours trying to get back to the pristine page you had before you clicked the save button. If only there were a way to wind back the clock to before!
Our host is moving our servers to a new datacenter, and this means we will have some down time during the migration. It could be as fast as one hour, but conservatively we’re guessing it will be on the order of a a few hours and could be more if we encounter any difficulties.
We’re tentatively scheduling our move for Sunday, January 29 at 06:00EST. We may move the date if circumstances change, but we will try to give some advance warning of when it’s coming.
You may have noticed that many websites are shut down and blacked out today. We considered doing something similar but decided against it, since we didn’t want to penalize anyone who needed access to their campaigns in order to do last minute prep for their game. But, rather than sidestep the issue, we wanted to add our voice to the choir calling for action against the PIPA/SOPA bills in the U.S. Congress. Here’s a video that explains it much better than I can, but if you’re interested in how it affects Obsidian Portal directly, read on.
We’ve been getting a lot of questions lately about email notifications and why people do/don’t receive emails in certain situations. The email settings are a little confusing, so I thought I would try to clear things up a bit and ask for feedback at the same time.
The overall goal
What we’re trying to accomplish with the email notifications is pretty straightforward: If someone is making a change to their Obsidian Portal campaign, we assume they want others to know about it. One way is to make some edits, then open up their email and say, “Hey, I made some changes to X, Y, and Z. Go check them out!” Or, we can have the system do it for them. That’s our goal here, to make it simple and straightforward to notify the other members in your campaign that something has changed.