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Intro: “Testament” ~ VNV NationOutro: “Carry You” ~ VNV Nation
Announcements
New forum features for your campaigns are out, go check them out. Also be sure to stop by the d20Monkey caption contest and get your funny on, deadline for the comic is Friday Sept 16th!
Topics
Drama Cards
A neat idea similar to the D&D 4e fortune cards came across our radar recently, and they were even created by an OP user. These Drama Cards are used to spice up your game via random boons available to PC’s. Micah discusses some of his favorites, and I shoot them down because 4e PC’s get coddled like a newborn baby made of glass. (Forthcoming better link to actual files for use in your game)
Unhallowed Metropolis
Upcoming steampunk/horror RPG Unhallowed Metropolis Revised is about to drop (9/14). We talk a bit about the game and an interview we had with Nicole Vega at gencon this year. We’ll have an exclusive interview and contest to go along with the game’s launch next week!
Dungeon Painter
Dungeon painter is a swift and easy to use flash application for mapping out dungeon and other environments right in your web browser. Easily export your finished work to JPG or PNG with no photoshop prowess required. Great for OP’s map feature!
Tip Corner
A new quick feature we’ve added to the podcast, a listener suggestion for those who may not know variable little bits and pieces of the site. So we give a quick tip about plugging in characters into wiki entries with ease!
Twitter Question
@VentureSix asks: What movie franchise would you love to see turned into an RPG system?
Listen to find out!







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You mentioned a cyberpunk campaign, look at Cyberpunk from R. Talsorian or even Ex Machina from Guardians of Order. I think there’s a cool setting for Savage Worlds called Interface Zero which might warrant some research. Good luck on that and great podcast!
I downloaded the drama cards and the MSE files so I could edit them to fit my 3.5 and I’m super-stoked to use them in my upcoming campaign. I still haven’t decided on _how_ to use them, but I’ll let you know how they play
. Great podcast, guys! Keep it up ^.^v
Just tried out Dungeon Painter while listening to the podcast. Fantastic little Flash App. Even if you decent in Photoshop, it’s nice to have an quick-and-easy map drawing app on hand. Managed to make a decent map and labeled it in Photoshop in about 8 minutes:
http://cdn.obsidianportal.com/map_images/549594/dungeon2.jpg
Very cool little application that’s now at the top of my D&D bookmarks. Good find.
It’s interesting that you mention Technoir. It’s intended to reflect something along the lines of a Bladerunner or even Deus Ex environment. There’s not a lot of crunch to it (if that’s what you’re looking for) but its also rather specifically designed to fit the Noir genre which works rather well for Human Revolution. The protagonists aren’t supposed to be ‘villainous’ so much as ‘making the best of a bad lot’ in a distopian future. I got a chance to play it with the creator (and run it twice myself) at GenCon and while it might not be exactly what you’re looking for its probably still worth checking out.
I second Justin’s recommendation of the Dungeon Painter! Great find, really quick & easy. Thanks guys, and get well Jerry!
Thanks Killervp! I blame my children for being walking germwads and always getting me sick. Voice is finally recuperating though.
Great episode, as usual! The Dungeon Painter app is pretty fantastic, especially for free! The Scene Creator is pretty fantastic as well.
Thanks for the Drama Card mention – I have a PDF of the generic versions kickin’ around, just been a little trying to sit down to fix ‘em up proper. Great ‘cast.
Unhallowed Metropolis has been out for a while now. (Unless this is a new edition or revised edition.) It originally came out in 2007 from Eos Press. It is a fantastic setting, very grim and very well written.
-Ben.
Unhallowed Metropolis Revised, yeah it’s a revision.
And RE: Harry Potter, the RPG.
We have it already. It’s called Ars Magica.
-Ben.
I can’t believe neither of you thought of The Matrix! I think that would be a great RPG system. You’d have different stats and skills for inside and outside the Matrix, plus there’s danger whether you’re in or out of it. Could be very fun.
If you’re looking for just the immediate future for a mostly pure Scifi game then I second the idea of “Cyberpunk 2.0.2.0. The Second Edition, Version 2.01 From R. Talsorian Games Inc.”. I’ve not played it myself but it was one of the first games to come out of the early years of our actual Internet age and used that as a springboard for the ideas in the game.
Just throwing another option for the cyberpunk game but I’d highly recommend Corporation by Brutal Games. While it does include rules for some psionics they’re rare enough that its common and easy to run games without them.
As to the cyberpunk system, you may want to look at Eclipse Phase (http://eclipsephase.com). It seems to be praised for it’s rules set in regards to transhuman augmentation. While it is far future space sci-fi, you can always tone it down and pull out what you need.
Since Micah invited corrections to his opinion of GURPS, I thought I’d jump on here and let one fly.
I think the biggest problem people have with GURPS is that it’s a very rules-heavy system by design. SJ Games takes the “generic” and “universal” parts of the title very seriously, so GURPS has rules for nearly any conceivable situation, which can be daunting for people just trying to learn the system. When you play GURPS, you leave behind the comfortable notions of experience points and levels and classes and just build whatever you can with the points you have. And that’s a big jump for people used to those RPG conventions.
Personally, I really enjoy the flexibility of the system and the way it’s set up to handle any character in any setting. One of my prospective players in my modern fantasy play-by-post game wants to play a three-headed hydra where each head has a distinct personality, and they fight over who gets to control the body. Try doing that in D&D.
Again, though, GURPS is very crunchy and isn’t for everyone, but I wouldn’t say that it’s a “terrible” system. It just takes some getting used to.
Thanks for the correction. I’ve played a little Champions with the 5th edition Hero rules, so I know what a crunch-heavy system is like. I actually enjoyed it immensely as a player, but it was a mega-headache for the GM. Creating characters was a serious endeavor, and then he would fail to min/max as well as we did with our PCs, so we would just steamroll them.
Thanks for the comment!
Another suggestion for a near future RPG would be Blue Planet. Its set on a frontier world but could be adapted with an alternative setting.