Campaign sites can take considerable effort, unless everyone works together. You can certainly encourage contributions by offering in-game rewards for out-of-game efforts, but this can go astray if one isn’t careful. In this article, I’ll speak about how you can avoid the mistakes I made.
My previous article gave the basic steps to creating a Merged world. This time, we’re going to go through the creation process, in depth, step by step. This will be done over a period of articles, so be patient please. In addition, this series will demonstrate how to use Obsidian Portal to help create this new Campaign Universe.
The party recognized the amulet, they had seen it sitting on the desk in the Chamberlain’s office; now it hung around the Chamberlain’s neck, clutched against his breast by gnarled, pale hands, as his thin lips curled into a cruel smile.
“The Seal of Oshkosh is mine!” He cackled.
“Dammit, why didn’t we take that amulet when we saw it?” The Sorcerer sighed.
The Barbarian hefted her blade and snarled. “Doesn’t matter, it will be ours after I pry it from his dead hands!” She let out a battle cry and charged the frail looking man.
So, I’ve been asked by multiple people how I merged so many Modern Fantasy worlds with the DresdenVerse (the universe of the Harry Dresden Novels for those of you not in the know) in my Shadows Over New York Campaign. The simplest answer is: practice, practice, practice.
Greetings all and welcome back. This month we are joined by GM UselessTriviaMan for an in depth look at Ptolus, City by the Spire – March’s Campaign of the Month! Whispers say this city is ripe with danger, intrigue, magic and adventure – so stay close and be ready for anything!
While quest-based (or, “kill it and take its treasure”) games are the norm, mystery-based games are subtly different:
|A McGuffin** is required||No McGuffin is required|
|Action oriented||Information oriented|
|Traditionally epic||Traditionally not epic|
|Mostly combat||Mostly skill challenges|
|Linear plot||Clues/Key scenes|
** mcguffin (n): an object or device in a movie or a book that serves merely as a trigger for the plot.