If you’re a designer who loves playing tabletop role playing games and would love to play a key role in improving Obsidian Portal, we’ve got an opportunity for you.
I’ll be the first to admit it: Obsidian Portal isn’t as pretty as it could be. Ryan and I are great programmers, but we’re a little lacking in the design department. Since the beginning we wanted to bring on a professional designer, but it’s always been on the back burner. Finally, we’re at a spot where everything is in place and a designer would be a perfect fit.
Who are we looking for?
We’re looking for a “hands dirty” designer. Someone who wants to get in and make the overall UI and User Experience better. Cleaning up the homepage, making the editing of pages and wikis friendlier, improving our landing page, adding useful popups, and so on. We need a gamer who uses Obsidian Portal extensively, has concrete, applicable ideas on how to make the existing features work better, and would be able to execute those ideas if given access to the code.
In addition, you must be someone willing to wear many hats. We’re a small team and that means often straying out of your comfort zone. For a designer, that means designing t-shirts, stickers, achievement badges, flyers, and just about anything graphical you can imagine.
- Be part of a small but dynamic team. You’ll be amazed at what we can get done in a very short period of time.
- Play with cutting-edge technologies – Ruby on Rails, jQuery, MongoDB, Redis, Chef, Amazon Web Services…you name it, we’ve tried it.
- Work from anywhere on a schedule that fits you.
- Interact with an awesome community. They’ll thank you profusely every time you make Obsidian Portal easier to use and look at.
- Best of all: Make Obsidian Portal look and behave like you know it should! How often have you said, “I could do this better…” Now you can!
- Great understanding of UI/UX
- Competent with Photoshop and Illustrator
- Not scared of interacting with server-side code. You won’t have to write it, but for testing you’ll need to be able to at least run a Ruby on Rails project on your local machine.
This is a paid, part-time contract position. The time investment required will be quite variable, but will probably come out to about 10 hours / week. Really, it comes down to how much time you want to give to making Obsidian Portal great.
Pay rate and compensation is negotiable. Tell us what you expect from this position.
How to Apply
Finally, tell me what parts of Obsidian Portal are in dire need of redesign, and how you would go about it. There are no right answers here. I have my own opinions, but I’d like to hear yours.