Tag Archives: gencon
The Caption Contest Is Back!
Did you miss it? We sure did! It’s back now and it’s got some icing on the cake this time too, in case you’re new or you forgot how all of this works it’s pretty simple. You submit a comment to this blog post with a single caption for this comic and at the end of the month you might win a prize, read onward for more! (Click comic to enlarge)
A big and many thanks to all who voted for us in the ENnies this year and to those whom came out to hang out with us at Gencon – it was a blast! Also, be sure to check out Chris Pramas’s Indiegogo project Cadaver Bone, it’s a very cool and very personal project (he’s using it to raise money to help pay for surgery).
We are back from Gencon and are happy to announce that we’ve won yet another Silver ENnie for Best Podcast! This episode is simply an audio capture from our How Technology Is Changing RPGs panel from Gencon this year, which runs about one hour and fifteen minutes. Quite a departure from our normal episode but we wanted to put this out there for those who couldn’t attend and can’t watch the video. Stay tuned for a fresh episode next week!
ENnies voting is over, Gencon hotels are booked, and we’re looking forward to the con. Be sure to stop by our Kickstarter backer party if you’ve got time Friday night, we’d love to meet as many of you as we can in person. Also, be sure to check out our post full of what we’ve got going on at Gencon too, hopefully you can make it to our panel!
Gencon is just around the corner so we thought we’d bring you the skinny on what exactly we’re going to be up to while taking part in the best 4 days in gaming! We’ve got our yearly panel about tech in RPGs this year which includes our Excellence In Innovation Award presentation, as well as a get together for all of our Kickstarter backers. Here’s all the info you’ll need to link up with us at the show.
And Then There Were 4
Well folks, you sent us your nominees and the finalists for this year’s Excellence In Innovation Award are in. They are as follows: