Tag Archives: scheduling
This happens to me over and over: At the last minute, a player (or the GM, myself even) announces they can’t make the scheduled time for the game. However, they’re free on X or Y night that week, so can we reschedule? Frantic emailing and forum posting occurs, lots of negotiating, and we usually end up getting nowhere, just messing up everyone’s plans for the rest of the week. Maybe 1/5 of these frantic exchanges results in a successful reschedule. We’re all just too busy to juggle everything like that.
To combat the craziness, I’ve tried instituting a No Rescheduling policy, but then I love playing so much that I break my own rule, hoping against hope that everyone will change to accomodate me. This usually has the exact same scramble-to-no-avail outcome.
Is ours the only group where this happens? How do you handle it? Is there any solution? Is there anything we could add to Obsidian Portal that would help facilitate (and make less crazy) these discussions? As always, I’m not promising anything, but I have a little extra time to think tonight, as our game has been canceled at the last minute. 🙁
Many people seem to be missing the question I’m asking here. Maybe I’m not clear. I’m not asking how many you need to play the game, or what your policy is on attendance. Here’s what I’m driving at:
If a player can’t make it, but suggests a reschedule to another night of the week, what do you do?
In my case, it always becomes a mess and usually results in nothing getting accomplished. Do you have a better way? I’d love to hear it!
Update: Cool Tool
A Twitterer recommended that I check out WhenIsGood, and it looks very close to what I need. Maybe we can steal this idea for Obsidian Portal at some point.