Game Designers Are People Too! Interview with Rob Schwalb (Part 1)

Not So Long Ago, At A Con Very Nearby…

Game designers often get treated like punching bags, punching bags full of answers to all of our innermost questions about our favorite games. “Why don’t you fix grapple?” “Have you ever considered ClassX?” “I really wasn’t a big fan of this thing you did, why was it so different from your other stuff?” Are all things passerby’s and interviewers bombard them with all of the time, but what about just asking your favorite game industry folks what their favorite band is, or what they eat for breakfast? Well that’s what I’m aiming to do with this short interview series from Winter Fantasy.

This year I got a chance to sit down and talk to some of my favorite people, one of them being author/game designer Rob Schwalb. For those of you who may not know of him, he’s an enigma wrapped in metal, covered in mayonnaise, stowed away in a hobo’s front pocket. He’s probably most well known throughout the gaming community for all of his work with D&D 4e and also being one of the guys behind D&D Next.

So…let’s sit down and bore into Rob’s brain in part 1 of this interview, we’ll only ask him a few questions about gaming, and we won’t even pester him about D&D Next! Tune in next week for the follow up too! Continue reading