Tag Archives: incentives
Dungeon Masters on Obsidian Portal are often faced with the problem of how to motivate their players to use the online tools available. Today I’d like to share some ideas and approaches that will hopefully help in that regard.
Now it’s true that DMs spend much more time on their campaigns than most players do. After all they are responsible for entire worlds while players only have their characters to worry about. Add in factors like day jobs, lack of time between games, and other real world concerns and it can be hard to get them to take the time.
Getting the Ball Rolling
So I’ve been running games using Obsidian Portal for a while now, and in the past year I’ve discovered a thing or two about players – they are lazy. Bear in mind that I’m generalizing here but, really, let’s be honest.
Obsidian Portal is this haven for creativity and sometimes implores us DM’s to pour hour after hour of work into our campaign pages, meticulously tweaking every detail until it looks just right on the page and leaving no stones unturned when it comes to adventure logs and wiki pages.