New System Thursday, 2/04/2010

It’s New System Thursday! That magical day of the week where we broaden our horizons. A day where we take on new challenges. A day where we seek out new life and new civilizations so that we may exploit them for treasure! I’m getting a bit ahead of myself.

Anywho, today is New System Thursday, and on New System Thursday we add a new system to our list of over 100 supported table-top RPG systems and settings. Today we did things a little differently. Today we asked our Facebook fanpage to pick the systems and settings we would add today. Yes, systems. Yes, settings. We asked them to come up with 10 new and exciting systems and settings and boy, did they deliver! Here they are in no particular order!

From the Anthropomorphic Cat People at Sanguine Productions comes their flagship product, Ironclaw.

Ironclaw is a role-playing game set at the cusp of a change in a fantasy world’s history. Dozens of different sentient races, cultures, and societies are converging upon the strategic island of Calabria. As a player, you will start with humble beginnings, only to become involved in machinations as each noble house vies for control. Which side will you take? Will you throw your dice with the Bisclavret, becoming a mercenary hoping for riches and glory? Can you stand against the Avoirdupois warriors, in their staggering numbers and unyielding formations? And what of the mysterious Doloreaux, with the rumors that they may have unlocked the secrets of the wizard-kings of yore? Or can you really hope to remain neutral as the fates of nations are decided?

Will you succumb to the animal within and rule with an iron claw, or will help save a wild world from itself? Make an IronClaw campaign now!

A.G.E System
From Green Ronin Publishing comes a brutal game of dark fantasy, Dragon Age RPG.

It has been hundreds of years since the last Blight ravaged the world of Thedas. Many believe that it can never happen again, that the Dragon Age will pass without the rise of such evil. They are wrong. Beneath the earth the darkspawn stir. A new archdemon has risen and with it a Blight that will scourge the lands and darken the skies. The nations of Thedas need a new generation of heroes, but who will answer the call?

Defeate the Blight, cleanse the land, make a Dragon Age RPG campaign now!

Iron Kingdoms
Privateer Press has an awesome RPG setting in the same fictional world as the Warmachine minis war game. That awesome setting is Iron Kingdoms.

The Iron Kingdoms possess a rich history—and a dark future—full of unique monsters, deities, heroes, and villains. Immerse yourself in the detailed world of grit and sorcery with the Iron Kingdoms RPG. Unleash the power of mechanika, the fusion of magic and machine; take on the persona of unique character classes, like the Gun Mage who combines powerful magic with a deadly acumen for firearms; and travel through a fantastic world that blends classic fantasy settings with a high-octane rush of contemporary culture.

I once made my own Trollkin high holy day in this game. Called it Tromadan. True story. Make an Iron Kingdoms campaign now!

Qin: The Warring States
From Cubicle 7 Entertainment comes a system that would make John Woo proud, Qin: The Warring States.

China. 240 BC. The state of Qin is the most authoritarian and brutal of all the Warring States. Its vast and disciplined army stands ready to embark on its great project : the union of all things under Heaven into a single Empire, or Tian Xia. But you can still change the course of history. Become a legend ! Enter the epic world of Warring States China, a world of colorful myths and timeless legends, bold wu xia and beautiful courtesans, wise scholars and scheming eunuchs, exorcists and monsters…. All await the daring exploits and noble deeds of a new generation of heroes.

Apparently, everybody is kung-fu fighting. Are you? Make a Qin: The Warring States campaign now!

The Shadow of Yesterday
From that one guy at CRN Games comes The Shadow of Yesterday.

The Shadow of Yesterday is pulpy romantic sword-and-sorcery at the end of one world and the beginning of the next. This game melds the best of standard fantasy role-playing and a hard-charging narrative engine. The revised version of this game, out now, focuses even more on mechanics that make your story zing off the table and into your imagination.

Set in a post-apocalyptic fantasy world where the creation of a moon has ravaged cultures and thrown the fate of the earth into question, TSOY is like a Weird Tales contribution written by Emily Bronte.

We’re halfway through! Make a The Shadow of Yesterday campaign now!

Prose Descriptive Qualities
Atomic Sock Monkey Press teaches us that sentence structure is FUNdamental with PDQ! Quoth the Wikipedia:

Most ASMP games share in common the PDQ (Prose Descriptive Qualities) system, a rules-light game engine that has three different levels of task resolution for any situation, in order to let players resolve encounters in as much or as little detail as desired.
The mechanism is to generate a random number or roll, add a freeform stat or set of stats, and compare to a difficulty number — either a fixed difficulty number or the opponent’s roll. In conflicts, the amount which you beat another character’s roll by is the amount of damage or failure ranks (see below). Stats are rated in five named ranks: Poor [-2], Average [+0], Good [+2], Expert [+4], and Master [+6].

Conflicts result in the accumulation of either “failure ranks” (which recover at the end of the contest) or “damage ranks” (which may take longer to heal). Each point of either type means that the loser must choose a stat to downgrade by one rank. So if you lose a conflict roll by 3, you must lower three stats each by one rank, or one stat by three ranks (with a minimum of Poor: -2). You can choose any stat to take your damage in — i.e. you can downgrade your “Accounting” quality based on a hit in a fight. When you can’t lower your stats any lower (i.e. a hit when all stats are at Poor [-2]), then you have lost the contest.

I’m almost as excited to play this system as I am to finish this blog post. Make a PDQ campaign now!

Master Craft
Crafty Games made a table-top RPG system too, you guys! It’s totally Master Craft!

It’s super fun!


Make a Master Craft campaign now!

Fantasy Craft
Did you know that Crafty Games makes settings for their Master Craft system? They sure do, check out Fantasy Craft.

This is the time of high adventure – your adventure! Take charge of your gaming experience with simple yet powerful rules that let you craft any character, any monster, or any world you can imagine. Whether you like your fantasy bright or bleak, gritty or gonzo it’s all here, supported with one of the most versatile RPG systems ever devised.

Will you embark on a new legendary quest? Will you make a Fantasy Craft campaign now?

You’ve clamored for it, you’ve threatened personal harm, so here it is, Mechwarrior! Make a MechWarrior campaign now!

Colonial Gothic
From those filthy backstabbers at Rogue Gamers, comes the hair-raising, What If setting, that is Colonial Gothic.

You know the history. All have read about the founding of America. This history shows what led to the American Revolution and the cry for independence. The history is clear, and there is no real dispute over these events. Or is there?

There is a secret history, and this history deals with events that took place in the shadows. These events played a role in the history of the American colonies and the Revolution that few know about. The truth is hidden, and plots are afoot. Events are moving behind the scenes, and lurking in the shadows are agents with their own agenda.

Shoot some red coats, and watch out for those elder gods, and make a Colonial Gothic campaign now!

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Silver ENnie for Best Website, Best Podcast 2012-2013
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