Update on Dynamic Character Sheets

A lot of people have expressed interest in the dynamic character sheets after we gave the teaser in the newsletter. So, here’s an update on where we stand.

Exlated Sheet
Savage Sheet

Right now we’re wrapping up some details and working out any remaining kinks. My hope is to release it sometime this week (Friday?) for general use. It’s important to note that as of now, we only have dynamic sheets for Exalted and Savage Worlds. ChainsawXIV and Pelwer were kind enough to stumble through the process with me, and those are the systems they wanted to work with.

Once it’s live for everyone, I’m going to consider it a public beta. This means that it’s still a new, volatile feature, and there will most likely still be bugs. It will improve over time, but I’d rather launch it now in an unfinished state, instead of waiting until it’s perfect.

If you’re looking to jump the gun a little, we’re still accepting people into the closed beta. We’re only looking for people with HTML/CSS/Javascript experience, since that’s what’s needed to create a dynamic sheet. Read over the tutorial and skim the forum thread. If nothing makes sense, that’s fine. It just means you’ll have to wait until someone else makes a sheet for your particular system. I’ve got some ideas on providing incentives, more on that later.

Otherwise, if you have a basic grasp of what’s covered, post a note in the forum thread and I’ll add you to the beta list.

This is a very exciting time, and I think this will be probably the best feature we’ve offered since adding gm-only fields to everything. I can’t wait to release it.

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