Tag Archives: features

28
Dec

Group Beta #5 – Shield Master

25
Dec

Drinking Games: Beverage-Based Mini-Games for Your Taprooms and Taverns

Traveling adventurers often congregate in common rooms where alcohol is served – the classic medieval tavern, the neon-noir cyber-bar, and the scummy/villainous spaceport cantina. Such watering holes are excellent establishments in which to kick off a new quest, introduce an NPC, or count credits at the end of a mission. But if your group seems in need of a little unwinding, consider the possible perks of a well-placed pub game.

21
Dec

Group Beta #4 — Into the Light

18
Dec

Charities for Gamers

Inspired by the spirit of the season, we’ve compiled a list of non-profit organizations that have ties to games, gamers, and the issues that directly impact our community. As with all charity groups, we encourage you to do your research before you choose to give your time or your resources. Tell us about your favorite charities in the comments below.

14
Dec

Group Beta #3 – Unbreakable Rune

11
Dec

Signs of Silence: How House Rules Can Lead to Highlights

Back in the old days, our weekly gaming group was blessed with an abundance of players. Like, ten to twelve at a time. This created logistical problems – players were crowded into a room, people were jockeying for the DM’s attention, I had to share my 12-pack of Mountain Dew (noooo!), and even one round of combat took an especially long time. Despite our best efforts, there was a long wait between turns, so out-of-character side conversations would often erupt.

 

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