Tag Archives: kobold quarterly
Haste w/ Ben Mcfarland! Google Glass at Gencon, Hasbro/D&D Daydreams, Open Gaming Monthly, and more!
[powerpress] | Episode 79 |
Tonight we’re joined by Freelance Writer of many things, Mr. Ben McFarland to talk to him about his dream for an awesome virtual Gen Con experience provided via Google Glass. Also want to make quick mention of a great little lite RPG called Folklore, created by one of our listeners Seth Zaloudek go check it out!
[powerpress] | Episode 61 |
Micah and I have firmed up some of our “Sipstarter” ideas and will have more info for you guys in the week(s) to come. Now, onto the topics!
Haste w/ Simon Berman of Privateer Press: Iron Kingdoms RPG Launch, “Their First Expedition”, Story Realms.
[powerpress] | Episode 58 |
Tonight we’re joined by Privateer Press Community Manager and Staff Writer Simon Berman, and we’re going to be talking in depth about this week’s Iron Kingdoms RPG release! Join us as I grill Simon about IKRPG, among other things. Keep your eyes peeled for a new contest soon!
[powerpress] | Episode 51 |
Tonight we’re joined by game designer Brian Liberge, he’s here to talk to us about the Midgard Bestiary! First, though I should mention that we are extending the nomination time for the Excellence In Innovation Awarduntil July 13th, so hurry up and nominate while you still can!
The d20Monkey caption contest for may has a winner! Be sure to check out d20Monkey for the fully captioned goodness and keep your eyes on your inbox for another one very soon! Also the mobile site is live so if you use a smart phone or a tablet on a regular basis be sure to check it out and give us some feedback.
Leaving Assumptions at the Door
I’ll admit right off the bat, I was never one much for tabletop gaming magazines. Not really sure why, maybe it was my assumption that they were all horridly laid out or that a mixed bag of systems/games I’ve never played in wouldn’t appeal to me. I also kind of thought of the content to be amateur-ish and always convinced myself I’d much rather have something straight from a game publisher – official books, modules and supplements rather than something ‘joe schmoe’ came up with.
Boy was I wrong about all of those things.