Category Archives: Interviews
Today we’re joined by Sean Patrick Fannon to talk to him about his epic fantasy world of Shaintar. Shaintar is a campaign setting and standalone game that uses the Savage Worlds ruleset.
We’ve been meaning to pick Sean’s brain for quite some time now and since we’re so long overdue we’ve got a bigger than normal review split up into two parts. Herein is the first part. Sit back and enjoy, and be sure to go and check out Shaintar when you’re done reading!
Jumping back in from part one of our inverview, let’s finish up learning about Mr. Schwalb and what he eats for breakfast, and what’s coming for him in 2014! Read on!
Not So Long Ago, At A Con Very Nearby…
Game designers often get treated like punching bags, punching bags full of answers to all of our innermost questions about our favorite games. “Why don’t you fix grapple?” “Have you ever considered ClassX?” “I really wasn’t a big fan of this thing you did, why was it so different from your other stuff?” Are all things passerby’s and interviewers bombard them with all of the time, but what about just asking your favorite game industry folks what their favorite band is, or what they eat for breakfast? Well that’s what I’m aiming to do with this short interview series from Winter Fantasy.
This year I got a chance to sit down and talk to some of my favorite people, one of them being author/game designer Rob Schwalb. For those of you who may not know of him, he’s an enigma wrapped in metal, covered in mayonnaise, stowed away in a hobo’s front pocket. He’s probably most well known throughout the gaming community for all of his work with D&D 4e and also being one of the guys behind D&D Next.
So…let’s sit down and bore into Rob’s brain in part 1 of this interview, we’ll only ask him a few questions about gaming, and we won’t even pester him about D&D Next! Tune in next week for the follow up too!
Tonight we’re joined by Wolfgang Baur, a man with so many titles it would be unfair to only call him by one (which is exactly what I did in the intro, shame on me) to talk about Kobold Press’s new campaign setting: Midgard! Also, the Roleplayers Chronicle has a great hurricane relief bundle package going on, it ends on the 10th though so if you want to help out you better do it quickly!
Tonight we’re joined by Nolan and Riley the co-creators of Roll20, one of the nominees for the Excellence In Innovation Award this year. A quick congrats to “DreamDrake” and “Robert U” on winning our RPGStack Exchange contest! Also be sure to check out our new d20Monkey comic caption contest, and Crimson Skies, our Campaign of the Month for June. Lastly, thanks to AwesomeDice.com you also have a chance to win a pound o’ dice this month! Shoo, that’s a lot! Now, on with the show!
Recently I had the pleasure of being able to sit down with freelance writer/editor Scott Fitzgerald Gray of Wizards of the Coast and interviewed him about his new book “A Prayer for Dead Kings and other Tales“. The book is full of short stories, a novella and a short novel full of awesome, inspiring sword and sorcery tales and more. Scott also happens to be writer of my personal favorite D&D 4e publication to date: The Tomb of Horrors (Hardback & DM Reward Module)
Within the interview I pick Scott’s brain about a little bit of everything writing and D&D related, including a dreaded “What is your favorite…” question relating to D&D. We also talk about his new book, of course. He’s also kind enough to be giving away some free (electronic) copies to random commenters, so if you leave a comment or question below you’ll be entered in a raffle to win 1 of 5 electronic copies of A Prayer for Dead Kings and Other Tales! The contest will end November 21st at midnight, so be sure to chip in any old comment by then if you’d like a chance to win.