Barroom Blitz
Designing Your Tavern for a Tussle
It’s a classic. The bar brawl. And with a little prep-work when world-building, you can make your ale houses, pool halls, and common rooms uncommonly perfect for a proper fracas or a beer-fueled brouhaha.
Weekly Update – March 14, 2019
Another week has gone by, and so it’s time for the next update post. A number of things have transpired this cycle, with most being good, so let’s get into it.
Campaign of the Year Results
It’s finally time. The wait is over, and the results are in. Our first (and if we’re lucky, our only!) double header Campaign of the Year voting has wrapped up, and I can now announce our two winning campaigns. It’s great to be able to bring the featured campaign program up to date, and give those 2017 CotMs their shot at CotY. So without further delay, let’s get into the results.
20 Things
There’s a little collection of random tables called “20 Things in an Orc’s Pocket” which contains all sorts of fun and simple randomizers to add details to your castle corridors and gloomy goblin lairs. When I found it, I started thinking about how potent the practice of using minutiae in games can be, and how GM’s who pepper their worlds with the spice of small specifics are really breathing a subtle-but-important kind of life into their creations.



