Blog Archives

7
Mar

Weekly Update – March 7, 2019

So it’s been a pretty quiet week compared to recent ones – and that’s a good thing. The hectic has settled back down into the more typical. The lack of issues to solve means that work behind the curtain has resumed on features, updates and other cool things – and thank God for that. We really are looking forward to getting the items that have been in waiting on the development roadmap going again.

All of that being said, let me throw out the details on what has gone on over the course of this week.

5
Mar

Nerd News — Spring Gaming Conventions

Why wait for the big summer conventions, when you can find one in the next few months (and probably save some money, too)? Check out our giant list of upcoming cons and find one close to your neck of the woods. To keep tabs on smaller venues, you may want to check out the RPG and Tabletop Conventions community on MeWe.

 

 

28
Feb

Weekly Update – February 28, 2019

Hey there gang! I’ve got a fair amount of stuff to cover in this week’s update, so I’ll try to be concise yet thorough. We had fixes, tweaks, and a bit of getting back on track to things that had to be put on hold due to the onset of the infrastructure issues.

Here goes:

24
Feb

Infrastructure Rollout and Social Sign-in Updates

Following up on the heels of our weekly update post for February 21, the rollout to production of the new and updated infrastructure has arrived. The switchover occurred at roughly 8am EST this morning and monitoring is ongoing at this time. We also made the two social sign-in changes that were discussed (updating the via Facebook protocols and replacing Google+ with Google).

21
Feb

Weekly Update – February 21, 2019

Greetings OPers, and thanks for taking the time to stop by and check out this update. We’ve got some fairly big things in the works, so you’ll definitely want to give this one a thorough read.

19
Feb

Absences Excused: How to Explain Vanishing Characters

Real life is chaos. We fake being organized and we pretend that we’re in control, but no one actually lives that way (do they?). And in spite of all our valiant efforts – sometimes the worst comes to pass. Dread it. Run from it. Sometimes, a player has to skip game night. But how do you explain away the sudden disappearance of Chestgirth, barbarian lord of Clan Bicep? Read on and master the art of vanishing a character who’s player can’t attend.

Award Winning!

Gold ENnie for Best Website 09'-11'


Silver ENnie for Best Website, Best Podcast 2012-2013
Petrified Articles
Categories
© Copyright 2010-2026 Words In The Dark. All rights reserved. Created by Dream-Theme — premium wordpress themes. Proudly powered by WordPress.