Tag Archives: rpg

1
Jan

Players, New and Young: Creating a Great First Game

The world of roleplaying games has expanded over the last decade – more and more players are finding their way to the table and the screen, and many of those are young adventurers with different needs and perspectives than what some of us… shall we say “veteran campaigners”… are used to. This is new territory for many GM’s, and so we present a handful of start-up tips for capturing the imaginations of players, both new and young.

28
Dec

Group Beta #5 – Shield Master

25
Dec

Drinking Games: Beverage-Based Mini-Games for Your Taprooms and Taverns

Traveling adventurers often congregate in common rooms where alcohol is served the classic medieval tavern, the neon-noir cyber-bar, and the scummy/villainous spaceport cantina. Such watering holes are excellent establishments in which to kick off a new quest, introduce an NPC, or count credits at the end of a mission. But if your group seems in need of a little unwinding, consider the possible perks of a well-placed pub game.

14
Dec

Group Beta #3 – Unbreakable Rune

11
Dec

Signs of Silence: How House Rules Can Lead to Highlights

Back in the old days, our weekly gaming group was blessed with an abundance of players. Like, ten to twelve at a time. This created logistical problems – players were crowded into a room, people were jockeying for the DM’s attention, I had to share my 12-pack of Mountain Dew (noooo!), and even one round of combat took an especially long time. Despite our best efforts, there was a long wait between turns, so out-of-character side conversations would often erupt.

 

7
Dec

Group Beta #2 – Human Bane

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